Computing
‘Using computational thinking and creativity to understand and change the world’
Subject Lead : Mr Clark
What is your child learning in computing? Click below to see our ‘online’ scrapbooks…
What we are learning (Intent)
At Fairburn View Primary School we see it as our moral imperative for all children, regardless of background, to achieve their very best. Our aim is to provide an excellent education for all our students; an education which brings out the best in all of them and prepares them for success in life.
Our Computing curriculum is designed to provide children with the core knowledge they need for success in education and later life, to maximise their cognitive development, to develop the whole person and the talents of the individual and to allow all children to become active and self-sufficient citizens. It is also our ethos that we develop the social and emotional wellbeing of ‘all’ our children, with a resilient ‘we can, and we will’ attitude.
Using computational thinking and creativity to understand and change the world.
The Computing curriculum at Fairburn View Primary School aims to prepare children in understanding the world around them and prepare them for the next stage of their education. We want our pupils to be able to operate in the 21st century workplace and we want them to know the career opportunities that will be open to them if they study computing. We want children to become autonomous, independent users of computing technologies, gaining confidence and enjoyment from their activities. We want our pupils to be well-rounded members of society with strong morals, emotional intelligence and integrity. The four key drivers for our curriculum are:
Entitlement, Vocabulary and Cultural Literacy, Subject-Based, Subject Content.
In addition to the school’s main drivers, the Computing curriculum aims to:
• Uphold the quality in teaching, expectations that is found in core lesson
• Deliver a broad Computing curriculum with a range of activities
• Give children a sound knowledge of the curriculum
• Deliver lessons which motivate and inspire children
• Deliver lessons which allow children to flourish in areas in which they may not in other subject areas
• Allow children to be creative and imaginative
• Use adaptive teaching to ensure all pupils are can make progress
• Ensure all students with special educational are given the support needed to access the curriculum.
• At Fairburn, we endeavour to achieve these aims alongside our own school ethos and values.
How we are learning (Implementation)
At Fairburn View, computing is taught in discreet computing lessons but the use of technology is encouraged to support learning across all curriculum areas. We use The NCCE Computing Curriculum scheme of work to cover four areas of the Computing National Curriculum across each year group: Computing Systems and Networks; Creating Media; Data and Information; and Programming.
Every lesson in our scheme has been individually planned so that it can be effectively taught using the infrastructure we have in place at school and so that it can meet the needs of all our pupils. We use adaptive teaching to ensure that the curriculum can be accessed by all students. Our scheme has been closely referenced against the 2014 National Curriculum attainment targets in order to ensure progression and coverage. Having discreet lessons means that the children are able to develop depth in their knowledge and skills over the duration of each of their computing topics. Where appropriate, meaningful links will be made between the computing curriculum and the wider curriculum. In computing lessons, the children will use either iPads or laptops in order to access a range of apps and software.
We use adaptive teaching to ensure all students meet the same goals. For example, students who struggle with keyboard skills are given extra support from a teaching assistant. We also encourage teamwork so that students can be supported by their peers. We cater for the need of children with special educational needs. For example using specialist equipment for students with visual impairment.
We use ‘recall’ during our lessons to make sure that ‘learning sticks’. For example using the ‘menti’ app to create word clouds, and low stakes quizzes.
Online safety is taught regularly at an age appropriate level and forms the basis of all Computing learning. Children are also taught about vocabulary linked to computing and key skills for life including touch typing.
What we have learned from it (Impact)
Through the development of our curriculum, we have motivated and curious learners who enjoy and feel passionate about their learning.
In order to show that we have accomplished our aims, by the end of KS2, pupils at Fairburn View should:
• Be enthusiastic and confident in their approach towards Computing.
• Have a secure understanding of the potential dangers that can be found online and be aware of the steps to prevent these.
• Be able to create and evaluate a project of their own.
• Understand how to apply formulas to a range of data.
• Transition to KS3 with a desire to continue learning and understanding more about Computing.
National curriculum in England: computing programmes of study
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34 downloads | 19-07-2024 11:07 | |
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41 downloads | 19-07-2024 11:07 | |
40 downloads | 19-07-2024 11:07 | |
47 downloads | 19-07-2024 11:07 | |
309 downloads | 12-10-2023 19:16 | |
309 downloads | 02-10-2023 12:15 | |
164 downloads | 15-09-2023 8:44 | |
171 downloads | 24-02-2023 8:44 |
Take a look at some of our work from the last academic year…
February 8th was ‘Safer Internet Day’. At Fairburn all children completed activities focussed on being respectful to others on line, and staying safe.
Particular thanks go to Delta and Maisie in Year 6 for producing this fab stop motion animation…
What is your child learning in computing?
Year 6 have been using a technical drawing package to design a house…
Year 4 have been manipulating images using Paint.net
Year 3 have been learning how to create their own Stop Motion Animation
Year 2 have been creating music online…
Year 1 have been learning how to use a graphics package to produce electronic art…
Early Years – computers and technology are also used in Early Years…